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Vent Scene Progression #4

Making Of / 19 March 2021

I'm calling this piece finished as the intention around it was to do something small that I could focus on understanding trim sheets and POM a bit better before I make the move on my next big environment piece.

The biggest resource for leaning Parallax at least in Unreal was this video which explains a lot of the process: which is a definite recommendation.

POM in action for the console on the container extruding from the prop.