An environment whose original reference is a location from Dishonoured 2, but I wasn't aiming to duplicate it exactly instead approaching it more as a jumping-off point to explore material/prop work and lighting while intentionally keeping things minimalist.
Overall the production took around 2 months excluding the time taken to learn Designer.
I feel I've come a long way with this project and learned a lot continuing on from my Masters so I am happy with the results.