Prop Work

General / 16 July 2021

More prop work in my efforts to improve my texturing skills. I've been more active in embracing hand painting even if it's to remove detail from generated masks in an effort to become more comfortable not entirely relying on Painters mask generators.

The props you see here are assets based on those seen in Dishonored 2.

My aim for the future is that I incorporate more stencil painting into my work.